NerdBeach

White House Escape Hints

Stuck in White House Escape? Use this page carefully. Each section is hidden so you can reveal only the part you need.

Tip: Open the smallest hint first. The “Full solution” sections contain direct spoilers.
Opening / Getting the First Floor Elevator Working
Small hint

The first major goal is to open the elevator from the first floor. The solution starts with decorative objects in the first floor rooms.

Stronger hint

Search the couch, unlock the hutch, compare the strange picture with the ornate table, then use what you learn on the marble pedestal.

Full solution
  1. Go to the first floor rooms and search the couch.
  2. Take the hutch key.
  3. Use the hutch key with the hutch.
  4. Open the hutch and take the strange picture.
  5. Use the strange picture with the ornate table.
  6. Now search the marble pedestal.
  7. Take the tuning lever from the hidden compartment.
  8. Use the tuning lever with the piano.
  9. Take the piano wire.
  10. Use the piano wire to pull the gold key within reach.
  11. Use the gold key with the fireplace cover.
  12. Take/read the paper note with the elevator code.
  13. Use the code on the first floor elevator keypad.
  14. The first floor elevator code is 21224.
Getting Past the Second Floor Guard
Small hint

The guard cannot be handled directly. You need to send a distraction upstairs.

Stronger hint

The dumbwaiter is useful, but it needs power first. The environmental computer and circuit map are the key.

Full solution
  1. Find the tongue depressor.
  2. Use the tongue depressor with the grandfather clock.
  3. Take the pendulum.
  4. Search the filing cabinet to learn there is a printed form stuck behind it.
  5. Use the pendulum with the filing cabinet.
  6. Take/read the printed form. It gives the environmental computer login.
  7. The computer login is 94553.
  8. Open the map cabinet and take/read the circuit map.
  9. The dumbwaiter circuit is 67B.
  10. Log into the environmental computer with 94553.
  11. Enter circuit ID 67B.
  12. Get the water alarm.
  13. Use the water alarm with water so it starts shrieking.
  14. Use the active water alarm with the powered dumbwaiter.
  15. The alarm distracts the guard upstairs.
Second Floor Elevator Reset Puzzle
Small hint

After reaching the second floor and moving into the center hall, the elevator locks. The reset code is hidden through a mirror-reading puzzle.

Stronger hint

Search the eagle seal, knock on the Treaty Desk, reveal a message with heat, then combine it with the sticky note.

Full solution
  1. Search the eagle seal in the North Closet Hall.
  2. Go to the Treaty Room.
  3. Knock three times on the Treaty Desk.
  4. Take the blank note.
  5. Use the blank note with the hair dryer in the Beauty Salon.
  6. This reveals a garbled message.
  7. Open the writing table to find the sticky note with holes.
  8. Use the sticky note with the garbled message.
  9. Use the garbled sticky note with the vanity mirror.
  10. The mirror reveals the elevator reset code.
  11. The second floor elevator terminal code is 42192.
Queen’s Rooms / Lincoln Sitting Room Secret Passage
Small hint

The Queen’s Bedroom and Queen’s Sitting Room cannot be entered normally. You need to discover a hidden passage.

Stronger hint

The chain starts in the President’s Bedroom fireplace and leads through the bureau, TV, Lincoln desk, Tiffany window, vent, and wall panel.

Full solution
  1. In the President’s Bedroom, search/examine the fireplace.
  2. Take the long burnt stick.
  3. Use the long burnt stick with the bureau.
  4. Open/search the bureau.
  5. Take the remote.
  6. Use the remote with the TV.
  7. This reveals information about a secret passage and makes the secret panel visible in the Lincoln Sitting Room.
  8. Open the Lincoln desk.
  9. Take the stovepipe hat.
  10. Use the stovepipe hat with the Tiffany window.
  11. Take the piece of metal from the hat.
  12. Use the piece of metal with the vent in the Lincoln Sitting Room.
  13. Use the opened secret panel.
  14. You will enter the Queen’s Sitting Room.
  15. Go to the Queen’s Bedroom.
  16. Open the nightstand and take the kitchen cabinet key.
  17. Use the kitchen cabinet key with the kitchen cabinet.
  18. Take the cooking spray.
Third Floor / Music Cabinet / Skeleton Key
Small hint

The music cabinet has a letter combination, not a number combination. The code is hidden in framed music.

Stronger hint

Take/read both framed music pieces. Together they reveal the cabinet code.

Full solution
  1. Find and take the framed music pieces.
  2. Read the framed music clues.
  3. Go to the Music Room.
  4. Enter the letter combination on the music cabinet.
  5. The music cabinet code is GABE.
  6. Open the music cabinet and take the sheet music.
  7. Make sure the piano wire has been replaced in the piano.
  8. Use the sheet music with the piano.
  9. Take the skeleton key that falls out.
Third Floor / Dog Puzzle
Small hint

The guard dog needs food. Frozen food is not good enough.

Stronger hint

You need a working microwave. The microwave needs an extension cord.

Full solution
  1. Find the blue key.
  2. Use the blue key with the chest.
  3. Open the chest and take the eight ball.
  4. Use the eight ball with the pool table.
  5. Take the broken pool cue.
  6. Use the broken pool cue with the locked cabinet.
  7. Open the cabinet and take the extension cord.
  8. Use the extension cord with the microwave.
  9. Find the frozen steak.
  10. Use the frozen steak with the powered microwave.
  11. Take the cooked steak.
  12. Use the steak with the guard dog.
  13. The dog will fall asleep, opening the way forward.
Basement / Tool Chest / Cart / Carpet
Small hint

The basement escape route needs several awkward objects: tools, a cart, and something to bridge a gap.

Stronger hint

The cooking spray opens the tool chest. The flower cart starts with a flat tire. The bowling pin can become something useful.

Full solution
  1. Use the cooking spray with the rusty tool chest.
  2. Take the crowbar from the opened tool chest.
  3. Use the crowbar with the lockers.
  4. Take the Presidential Keycard.
  5. Get the bowling pin from the Bowling Alley.
  6. Use the bowling pin with the band saw.
  7. Take the wooden wedge.
  8. Use the wooden wedge with the flower cooler.
  9. Take the flat-tired cart.
  10. Find the pressure bulb.
  11. Use the pressure bulb with the flat-tired cart.
  12. Take the usable cart.
  13. Use the cart with the carpet.
  14. Take the rolled carpet.
Metal Door / Tunnel Code
Small hint

The tunnel door uses letters. The clue comes from portraits viewed through a special item.

Stronger hint

Use the antique glasses on presidential portraits. Three useful letters appear.

Full solution
  1. Open the display case and take the antique glasses.
  2. Use the glasses with Washington’s portrait to reveal F.
  3. Use the glasses with Adams’s portrait to reveal V.
  4. Use the glasses with Jefferson’s portrait to reveal M.
  5. Use the skeleton key with the keyhole to reveal/open the hidden tunnel area.
  6. Enter the metal door code.
  7. The metal door code is FVM.
Flashlight / Entering the Tunnels
Small hint

You cannot safely enter the dark tunnel without a working flashlight.

Stronger hint

The flashlight starts dead. You need to recharge it in a very White House Escape sort of way.

Full solution
  1. Open the nightstand in Bedroom 324.
  2. Take the flashlight.
  3. Use the dead flashlight with the mixer.
  4. Take the active flashlight.
  5. Now you can enter the dark tunnel.
Final Escape / Ending
Small hint

The tunnel route is not enough by itself. You need a way across the chasm and a way to use the final room.

Stronger hint

Bring the rolled carpet into the tunnel. The Presidential Keycard is used at the very end.

Full solution
  1. Enter the tunnel with the active flashlight.
  2. Reach the chasm.
  3. Use the rolled carpet with the chasm.
  4. Cross the makeshift carpet bridge.
  5. Continue through the tunnel route until you reach the final office.
  6. Use the Presidential Keycard with the red phone.
  7. This ends the game.
Complete Short Walkthrough

This section is the direct solution path with minimal explanation.

  1. Search couch → get hutch key.
  2. Use hutch key with hutch → open hutch → get strange picture.
  3. Use strange picture with ornate table.
  4. Search marble pedestal → get tuning lever.
  5. Use tuning lever with piano → get piano wire.
  6. Use piano wire to retrieve gold key.
  7. Use gold key with fireplace cover → get elevator note/code.
  8. Enter first floor elevator code: 21224.
  9. Restore dumbwaiter power: tongue depressor → clock → pendulum → filing cabinet → printed form → computer login 94553 → circuit 67B.
  10. Wet the water alarm and send it through the powered dumbwaiter.
  11. On the second floor, search eagle seal → knock Treaty Desk → get blank note.
  12. Use blank note with hair dryer → garbled message.
  13. Open writing table → get sticky note.
  14. Combine sticky note with garbled message.
  15. Use garbled sticky note with vanity mirror → code 42192.
  16. Enter second floor elevator terminal code: 42192.
  17. Search President’s Bedroom fireplace → get long burnt stick.
  18. Use stick with bureau → open/search bureau → get remote.
  19. Use remote with TV → reveal Lincoln Sitting Room panel.
  20. Open Lincoln desk → get stovepipe hat.
  21. Use stovepipe hat with Tiffany window → get piece of metal.
  22. Use piece of metal with vent → open secret panel.
  23. Use panel → enter Queen’s Sitting Room.
  24. Open Queen’s Bedroom nightstand → get kitchen cabinet key.
  25. Use kitchen cabinet key with kitchen cabinet → get cooking spray.
  26. Get framed music clues → open music cabinet with GABE → get sheet music.
  27. Use sheet music with repaired piano → get skeleton key.
  28. Complete dog puzzle: blue key → chest → eight ball → pool table → broken pool cue → cabinet → extension cord → microwave → cooked steak → dog.
  29. Use cooking spray with tool chest → get crowbar.
  30. Use crowbar with lockers → get Presidential Keycard.
  31. Bowling pin → band saw → wooden wedge.
  32. Wooden wedge → flower cooler → flat cart.
  33. Pressure bulb → cart → usable cart.
  34. Cart → carpet → rolled carpet.
  35. Use glasses on portraits to get tunnel code FVM.
  36. Use skeleton key with keyhole.
  37. Open metal door with FVM.
  38. Recharge flashlight with mixer.
  39. Enter tunnel with active flashlight.
  40. Use rolled carpet with chasm.
  41. Use Presidential Keycard with red phone.